Filename | shader-3d-scopes.16.zip |
Category | Effects GFX |
Licence | Creative Commons |
Uploader | party_50 |
Credits | LVutner, WHATCHAMACALLIT, Redotix99 |
Added | Mar 2nd, 2024 |
Added time | 2024-03-01 20-33-09 |
Updated | Sep 9th, 2024 |
Updated time | 2024-09-08 19-38-04 |
Size | 54.43mb (57,074,107 bytes) |
Downloads | 11,054 (51 today) |
MD5 Hash | dadb17668a4d39d6b0755bee4c2383f1 |
Moddb | DOWNLOAD -> MODDB |
Mirror | DOWNLOAD -> MIRROR |
Id | 266153 |
Performance-friendly imitation of PiP scopes with some realistic parallax effects
Implementation of 3D scopes shader with magnifying technique and masking out weapon inside lens. The goal was to make something as close to PiP as possible without performance hit. Picture inside scope has constant 1.5x zoom to make "feeling" of optic sight without disturbing it. Also features parallax effects for reticle, magnified image and shadow so that it all looks (more or less) like real optic sights. Parallax effects are set up from my own experience of using optic sights. Some of sights have first focal plane feature (reticle upscales simultaneously with current zoom level).
This addon doesn't have measurable performance impact.
All ACOG weapons
AUG A1
9A91
F2000
G36
G36K
G3SG1
G43
Gauss
L85A1
L85A2
L96
M24
M82
M98 Bravo
Remington 700
Sig 550 Sniper
SR-25
SV-98
SVD Nimble (1P59)
TOZ-34 Bison
TRG-42
Vintorez 1PN93 (NV)
Vintorez Nimble
VSK-94
VSSK "Vikhlop"
WA2000
DOF effect:
NV shader:
1P59 scope custom shader:
ACOG custom shader (reticle is illuminated by sunlight, so it's red at daytime and almost black at nighttime or in dark areas):
Fisheye effect:
LED illumination:
Thermal shader:
The addon requires latest Modded Exes and Mark Switch Moddb.com
This addon is not compatible with repositions out of the box. That's because scope reticles are now following gun direction (just like Parallax Reflex Sights), so you have to adjust gun positions manually if you use repositions.
Also all weapons with new scopes use new shaders, meaning it's not compatible with reanimations which replace weapon models
DOF part is not compatible with SSS DOF module (this addon overwrites SSS dof effect). To enable new DOF effect you should enter "r2_dof_enable on" in the console. To disable this effect enter "r2_dof_enable off"
Here is a small tutorial (sorry for my bad English): Youtube.com
Thanks to LVutner for huge help with making this and original parallax shader.
Credits:
Major update of the addon
Added all ACOGs to supported weapons. Thanks to WHATCHAMACALLIT for the fixed models!
depth_of_field.ps compilation error fix
Major refactor of the addon. Now all scopes settings are stored in weapons sections, not in different settings file. Now if you add support for new weapon with a detachable scope which is already supported, you only need to adjust .ogf file and its position, scope config will be applied automatically
Also I changed calculation of shadows. Now it's more realistic, and scopes with long eye relief (AUG, G36 and some other) feature more stable shadow, meaning these weapons suit more to use of automatic fire.
Added LED illumination for VSSK and SV-98
Added LED illumination for PSO-family scopes. Requires Mark Switch addon and latest (3.11.2024) modded exes
Added L85A1, L85A2, G36, G36K to supported weapons
Added AUG, M4A1 RAS, HK416 to supported weapons
Added FN F2000 to supported weapons